AI Insights · Timothy · April 2024
Top 5 Cannabis Games in the US for Q1 2024 on Unified Platform
Explore the performance of the top 5 cannabis games in the US during Q1 2024, including trends in weekly downloads, revenue, and active users.
In Q1 2024, the top 5 cannabis games on a unified platform in the United States showcased distinct trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
Weed Inc: Idle Tycoon saw a peak in weekly revenue, reaching approximately $63K in mid-March. Weekly downloads fluctuated, peaking at 25K at the start of January, then gradually declining to 17K by the end of March. Weekly active users showed a downward trend, starting at 84K and ending at 67K.
Bud Farm: Idle Tycoon Game had a consistent weekly revenue, peaking at around $60K in the last week of February. Weekly downloads varied, with a high of 5.5K mid-March and a low of 3.4K in early February. Weekly active users remained relatively stable, with numbers hovering around 35K throughout the quarter.
Cheech and Chong Bud Farm experienced a notable increase in weekly revenue, peaking at approximately $63K in the last week of February. Weekly downloads showed fluctuations, peaking at around 8.5K in mid-January. Weekly active users saw a slight decline, starting at 23K and ending at 20K.
Hempire - Weed Growing Game demonstrated a steady increase in weekly revenue, peaking at roughly $37K in mid-March. Weekly downloads also saw an upward trend, reaching 12K in late February. Weekly active users increased steadily, peaking at 22K in mid-March.
Weed Firm 2: Back To College had a significant spike in weekly revenue, reaching around $9.4K in late March. Weekly downloads showed a declining trend, starting at 8.4K in early January and ending at 5K by the end of March. Weekly active users remained relatively stable, fluctuating around 36K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.